A downloadable Press Kit

Fact sheet

Coming to Print Spring 2024!

The independent tabletop gamemakers at Gem Room Games have heeded demands to bring their award-winning DUKK BÖRG to print, and are expanding their fowl work with a quack team of new collaborators. Kali Lawrie and Dan Phipps of Gem Room Games and Rob Hebert of Nerdy Paper Games are joined by Rae Nedjadi (Sword Queen Games), Tony Vasinda (Plus One Exp), and Johan Nohr (Stockholm Kartell) in expanding the grindhouse fantasy game of apocalyptic ducks banding together in pursuit of fortune or death before the world ends. 

In addition to the popular original module, Gem Room Games is adding a new starter adventure featuring guest art by Johan Nohr and exploring the Undying Miser Skruj’s Citadel of Gold that will force players to reconsider where true horror lies: in the apocalyptic world of MÖRK BORG, or among cartoon ducks. Meanwhile, Rae Nedjadi and Tony Vasinda have teamed up to expand the setting across the once-fair state of Calikota to the city of Blessed Anka, where the dark wings of an anti-hero and their sidekicks stalk the night in fond tribute to Darkwing Duck. Rob Hebert returns with his vibrant but gritty art to illuminate the terror that flaps in the night and haunt you through the halls of the Citadel. 

DUKK BÖRG launched on Kickstarter September 12, 2023 and funded in 3.5 hours. The campaign ran for two weeks, with all backers receiving additional surprise rewards for funding on the first day, reaching new backer counts, and sharing duck puns. Find the campaign here: https://www.kickstarter.com/projects/gemroomgames/dukk-borg

Print and digital editions of DUKK BÖRG are now available for preorder here: https://dukk-borg.backerkit.com/hosted_preorders

Game description

DUKK BÖRG is a grindhouse fantasy tabletop game about duck-human hybrids banding together in pursuit of death or treasure before the world ends. Inspired by the beloved Saturday morning cartoon DuckTales, DUKK BÖRG introduces characters, places, and treasures found long after the McDuck clan’s adventures have finished, the moon has exploded, and the sun has turned red in its dying days.

Designed to be used with the award-winning tabletop rpg MÖRK BORG (2020, Stockholm Kartell), DUKK BÖRG takes the beauty and brutality of MÖRK BORG and uses them to emphasize what we all loved about DuckTales: unlikely heroes, high stakes adventure, found family, and the pursuit of outrageous wealth that can all be found amongst the wreckage of racecars, lasers, and aeroplanes. The MÖRK BORG compatibility of DUKK BÖRG ensures that the characters, settings, and other elements of DUKK BÖRG may be played as a complete setting, or alongside those of MÖRK BORG for delightful, if horrifying, juxtaposition.

In DUKK BÖRG you are the treasure hunters and gizmo speakers that seek to be the richest ducks of a dying world. You will form your own clan of found family, hoping that together you’re smarter than the smarties and tougher than the toughies. You will face off against witches and crime syndicates, seek out ancient treasures, explore the doomed city of DUKK BÖRG and the surrounding Calikotan environs, and watch helplessly as apocalyptic psalms based on the classic theme song tick down to doom. Life is truly like a hurricane here in… DUKK BÖRG!

Key features

  • A map of the doomed city of DUKK BÖRG and surrounding Calikota, featuring SKRUJ’s castle, his ancient Citadel of Gold, Hookbill Henge, and The Moon.
  • A new theme psalm that counts down the world’s demise with hurricanes, racecars, lasers, aeroplanes, and strangers out to find you.
  • Rules for creating your own clan in the McDuck tradition.
  • Four new optional character classes, including the avaricious Treasure Hunter and eccentric Gizmo Speaker.
  • Five adversaries and six disreputable associates seeking the same wealth as you.
  • Twelve treasures and artifacts based on the Ducktales back catalog to retrieve or die trying.
  • An adventure featuring guest art by Johan Nohr and exploring the Undying Miser Skruj’s Citadel of Gold that will force players to reconsider where true horror lies: in the apocalyptic world of MÖRK BORG, or among cartoon ducks.
  • A fond tribute to Darkwing Duck by Rae Nedjadi and Tony Vasinda, featuring a new character class, map of Blessed Anka with showcased locations, 2 new adversaries, 2 new associates, and half a dozen treasures over which to quack.
  • All of it compatible with any MÖRK BORG adventure!

About the Team

DUKK BÖRG writing and layout was done by Gem Room Games, with additional writing by Rae Nedjadi and Tony Vasinda. Illustrations were done by Rob Hebert, with guest art by Johan Nohr. 

Gem Room Games

Gem Room Games is a game design partnership based in Portland, Oregon. Dan Phipps and Kali Lawrie have been making tabletop games for a combined 13 years. Their mission: to make weirder, funnier, and faster games for people who’ve never enjoyed a tabletop RPG before. 

The Nerdy Paper Games of Rob Hebert

Ennie-nominated Rob Hebert draws pictures and designs tabletop RPGs under the handle Nerdy Paper Games. Look for him on Twitter, Instagram, and itch.io if you like vampires, ducks, or other spooky things.

Rae Nedjadi

Rae is an Ennie and Nebula Award-winning indie TTRPG designer from the Philippines and the visionary behind Sword Queen Games. His titles include Apocalypse Keys and Thirsty Sword Lesbians.

Tony Vasinda

Tony is a creator, ideator, and community builder in tabletop games, known for the Plus One Exp network and Through the Void.

Johan Nohr

Ennie Award-winning artist, graphic designer, and game designer with Stockholm Kartell. Titles include MÖRK BORG and Into the Odd Remastered.

Press quotes

From the creators of DUKK BÖRG

“As soon as we started writing DUKK BÖRG it was clear that this setting would transcend the pun that inspired it. We set out to create something unique for tabletop players: a complete and unique setting that married lighthearted pulp adventure and doom metal fantasy. From its legendary theme song to its endless rogues gallery, DuckTales has everything a sword and sorcery tale needs to face down its inevitable apocalypse. We wanted to make something that respected MÖRK BORG, and bring something to the game that would feel like an extension of its setting. Weird, full of puns, but rotten to its core and ready to curse you with its dying breath!”
- Dan Phipps

“We’ve been getting requests to bring DUKK BÖRG to print for over two years now, and it’s thrilling to not just bring this chaotic darling to print, but to do so with a team of collaborators we’re delighted to work with. When we started chatting about revisiting DUKK BÖRG we talked about a hypothetical dream team and it’s been so exciting to see it come together, bringing new voices and interpretations to the world we imagined.”
- Kali Lawrie

“This project combines two of my favorite things: heavy metal and cartoon ducks. There’s always been an edge to Scrooge and the gang, going back to the legendary Carl Barks comics run and Donald’s World War II service—and the resulting anger issues. Ducks are also a horrible, mean little species in real life, so it just made sense to me that they’d be one of the species to survive an eldritch apocalypse and thrive in the aftermath. Artistically, it was a fun challenge to balance the friendly shapes of classic American animation with the gritty, grungy textures of gutter punk zine culture. I hope I’ve done justice to both!”
-Rob Hebert

"Gem Room Games is making some of the best games out there, and I'm so thrilled to be a part of this expansion for DUKK BÖRG! Tony and I are here to get dangerous and reveal the terrors that flap in the night. Evil-doers, beware!"
-Rae Nedjadi

“In the initial release Gem Room Games solved a mystery by creating a gorgeous game that I loved. Now it’s time to rewrite history to make the ultimate version of DUKK BÖRG! Woo Hoo!”
-Tony Vasinda

Praise for DUKK BÖRG

"It’s amazing to get this much entertainment from [a ttrpg] just by reading it. I think DUKK BÖRG deserved an Award because it did something that no other RPG supplement I can remember reading has done, not even comedy games: it made me laugh out loud while alone at my computer."
-Sam Dunnewold, former editor at The Onion, Funny or Die, and Team Coco

“Every now and then you come across something that’s so good you have to wonder how nobody thought of it before. And so it is with DUKK BÖRG, the fowl new adaptation of popular OSR fantasy world Mork Borg… It’s every bit as ridiculous as it sounds in the best way.”
-J.R. Zambrano, Bell of Lost Souls

“Writing-wise, DUKK BÖRG is glorious. It knows exactly what it's doing and how silly its straight-faced Duck Tales OSR concept is, but it commits. It's easy to get immersed in this tale of duck liches and cruel wealth, and that takes some serious chops to pull off.”
-Richard Kelly of Sprinting Owl Designs (@sprintingowl)

“[DUKK BÖRG]’s a gem in its own right.”
-Ex Libris MÖRK BORG

Links to download assets

High resolution art assets and logos may be found at https://drive.google.com/drive/folders/1M01r_veJT6O23QzFRCW9iO_ZfuplTRRl?usp=sharing

or at the download link below.

Contact information

Gem Room Games

StatusReleased
CategoryOther
Rating
Rated 5.0 out of 5 stars
(6 total ratings)
AuthorGem Room Games
Tagspresskit, pressrelease, promo, promotional, promotionalmaterial

Download

Download
DUKK BÖRG Kickstarter press release.pdf 872 kB
Download
DUKK BORG downloadable art assets.zip 85 MB